Myvideo

Guest

Login

Using Terrain3D in Godot 4 - Part 1

Uploaded By: Myvideo
1 view
0
0 votes
0

Terrain3D is our high performance, editable terrain system for Godot 4, written in C . Today the beta version is released. Contents 00:00 - Introduction 00:39 - Downloading Terrain3D 01:11 - Running the Demo 01:59 - Installing in Your Project 02:21 - Making a New Scene 03:44 - Building from Source 03:59 - Getting Help 04:33 - Preparing Texture Files 08:04 - Pre-baking Ambient Occlusion 08:45 - Channel Packing Textures 10:54 - Converting Smoothness Maps 11:25 - Converting Normal Maps 12:44 - Importing Textures into Godot 13:54 - Managing the Texture List 14:20 - Texture Settings 16:27 - Importing Data 19:09 - Exporting Data 19:37 - Editable Regions 20:22 - Conserving Memory 20:44 - Automatic Regions 20:58 - Sculpting Tools 21:45 - Painting Color 22:54 - Painting Wetness Watch Part 2: Download the plugin: Join my discord server to chat about Terrain3D or our game, Out of the Ashes: See pics and details of Out of the Ashes here: Follow me: Email List: Twitter: Facebook: #godotengine #godot #gamedev

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later