I'm Back with another 3d Character creation process series here's part 1 - Modeling and Sculpting. This one's another VRchat commission of this here character Synorei. I switched up my workflow a bit for this one and used multiresolution to sculpt fur. Blender multiresolution sculpting has been developed a bit recently and it's really nice to use. more in-depth retopology: Made with Blender: join the discord: commission info: Links: twitter: Deviantart: Newgrounds: tumblr: sketchfab: FA
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