Consider commissioning me on Vgen for Minecraft Skins, CPM models, and more! --- This is a in-depth tutorial on how to use Blockbench for the Customizable Player Models mod! This discusses animation, model set up, textures, in-game uploading, and more! Thank you for your support on the previous video! I hope a lot of the questions from last time were answered. When I made the first video, I only expected my friends and clients to see it. However, it got a lot more traction than I expected, so thank you! If you still have questions, feel free to leave a comment, or mention me on Twitter if you want a more in depth discussion. Watch the original video here: --- Timestamps: 0:00 - Opening [BLOCKBENCH SETUP] 1:30 - CPM Overview 2:14 - Downloading the Plugin 3:36 - Importing Skin Texture 4:08 - Adding the Second Layer (see pinned comment) 6:15 - Model UV Set Up • 7:30 - Base Texture Editing [MODELING] 8:30 - Horn Modeling • 8:50 - Adding a Reference Image 12:30 - Ear Modeling 14:05 - Tail Modeling [TEXTURING] 17:07 - Generating Base Textures • 19:35 - Saving Textures 20:06 - Correcting UVs 22:54 - Texturing the Model [ANIMATION] 24:26 - Animation Screen 25:18 - Idle Animation • 28:12 - Walk Animation 29:07 - Run Animation 30:51 - Finishing Animation [IN GAME SET UP] 31:16 - Exporting the Model • 31:36 - Opening .cpmproject Files in Blockbench 32:48 - Starting up Minecraft 33:27 - In-Game Model Screen • 34:22 - Changing Vanilla Minecraft Skin • 34:52 - Discussing the Paste Site 35:48 - In-Game Model Showcase 36:15 - Outro --- Download Custom Player Models Mod: Download Blockbench: CPM Blockbench Plugin GitHub: #readme --- My Twitter: My Twitch:
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