Explains the Custom Primitive Data feature added in #UnrealEngine4 . Shows how to setup a material that uses Custom Primitive Data and compares the draw call impact with Dynamic Material Instances. CONTENTS [0:07] What is Custom Primitive Data? [0:32] Using Custom Primitive Data [1:02] Demonstration [1:27] Custom Primitive Data Material & Blueprint [4:38] Dynamic Material & Blueprint [7:01] Comparison: Custom Primitive Data vs Dynamic Material Instance REFERENCES Doug's Material Example Project UE4 Release Notes Instanced Materials Set Custom Primitive Data Vector 3 Blueprints: C :
Hide player controls
Hide resume playing