Learn a fast, procedural and highly art-directable way to create a blast from any 3D object. In this case, I used Houdini, MOPs and jelly beans. Download the initial files for this tutorial: Final Files: Chapters below ********************* Extras for Patreons: - Final Files - How I created the lighting for this shot (planned for June) - How to make the smoke simulation (planned for June) Become a Patreon: ********************* USEFUL LINKS MOPs: HOUDINI: ********************* SOCIAL LINKS Patreon: Gumroad: Site: Instagram ********************* CHAPTERS 00:00 Intro 00:18 The initial file 00:30 Why procedural 01:05 Instancing with MOPs 01:46 Using a template object 02:31 Creating points inside 03:34 Planning the animation 03:59 Creating the two moments 04:43 Transition using falloff 05:53 Adjusting the falloff 06:25 Animation curve 07:28 Ease in ease out 08:48 Camera 10:24 Random orientations 10:59 Setting up particle simulation 12:39 Seeing the beans again 13:26 Random velocities 14:51 Random Spin 16:20 Rolling the camera Thanks for watching! Antonio
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