Download Project Files : Hi Everyone, In this tutorial, I will show you how to make the post-process material based scan effect in unreal engine also uses custom stencil to highlight certain objects after the scan. We are also using a world aligned texture node to map a pattern texture on to the world. This tutorial was made in Unreal Engine . ************** This tutorial was made possible by my pateron supporters. ♥ Want to Support Me on Patreon: ************** Thank you so much for watching my tutorials. ♥ Don't Forget To Subscribe: Want to watch more Tutorials? ●Related Videos : ●My Particle System Playlist : ●My Shader Effect Playlist : ●My Game Mechanics Playlist : ●My UMG Playlist : https://
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