Toying around with Unity. For training I tried to find a trail for weapons, in this case lightsabers. The trail renderer of Unity wasn't sufficient enough. I think this one looks acceptable now. The glow is created with the postprocessing stack and a custom shader. The trail is created using a slight modification of the rpg weapon trail asset which itself is a modification of the unity tron trail. Feel free to get the source from here: Next to come: colliders, sparks and melting metal with the lightsaber. References: * Post Processing Stack #!/content/83912 * Pocket RPG Weapon Trails #!/content/2458 * Procedural Examples (includes the Tron Trail renderer) #!/content/5141 Edit: 2020-03-22: If you need the Unity 2019.3 version, feel free to get it from the link in this description:
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