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Creating an Underwater Game (like Subnautica) in Unity Part 2: Terrain and Day-Night Cycle

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Download the project files here: Accompanying article: Support us on Patreon: Ever wanted to create a game like Subnautica in Unity? In Part 2 of our guide, we go through how to set up terrain for your game, as well as a day-night cycle. 00:00 Intro 00:17 Fixing a bug from the previous episode 00:52 Creating a time system for the game 09:03 Sun Rotation in the TimeManager 18:37 Adding a Unity interface to track the time in other classes 21:42 Setting up terrain 24:36 Explaining some of the different brushes 28:31 Painting texture onto terrain 30:28 Time lapse of creating a terrain for the game 34:54 Finishing touches for the terrain 38:21 Conclusion

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