Minecraft “IGoByLotsOfNames“ develops a game prioritizing game optimization while preserving game graphics. The result is gaming. 0:00 Intro 0:49 Basic Rendering 1:25 Optimization & Culling 3:06 Compiler optimization 4:05 Level of detail (LOD) system 4:36 Greedy meshing 5:11 Using multithreading 5:47 Terrain generation 6:38 Adding gameplay 7:23 Adding the player 8:02 Adding multiplayer 9:05 Improving graphics 10:13 Adding minecraft shaders Music List:
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