In this first part of my C# networking tutorial series, we set up a TCP connection between a dedicated server and a Unity client. THIS SERIES IS OUTDATED! Check out the NEW & IMPROVED videos: If you get stuck or have questions, ask them on my Discord server: Kevin Kaymak's channel: List of commonly used ports: Compare your code to mine on GitHub: Follow me: Website: GitHub: If you'd like to support my channel, check out the gear & software I use below :) Game Dev ⮞ Engine - Unity: #plans-individual ⮞ Code Editor - Visual Studio: ⮞ 3D Modeling - Bl
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