Join this channel to get access to perks: Warning: old Unity version, and I am using paid plugins (ShaderForge, which you should absolutely buy someday anyway, and BetterTrails, which is my favorite trails plugin). This fourth episode explains the creation of a simple hit effect, with a basic glow, shockwave, shape and sparks system. If you have any feedback or suggestions, feel free to leave a comment below! I always reply to all the comments I receive. :) Support me on Patreon: Or buy me a coffee: Download the package of the scene: Also, I'm going to be very busy in the next few weeks: just received my canadian visa, and as such, I'm moving there soon. Sorry if you don't hear from me in a while! Unity Version: 5.4 Check out my social accounts for WIPs and more: If you are willing to donate, here's my : or
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