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Rain On The Lens Post-Process Effect - Shader Graph Basics - Episode 53

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In this post-processing shader tutorial for Unreal and Unity, we create an animated rain drop shader and apply it to the screen - so it looks like there's rain on the camera lens. The shape of the rain drops refracts the image behind them giving the impression that the rain is distorting the image seen by the camera. Here's the video showing how to set up post-process effects: Here's the original video where I showed how to create the rain drop effect: If you'd like help creating the rain drop normal map that we use in this tutorial, here's a video that shows how to do that: Download the textures used in this video: Here's last week's video on creating an underwater effect: Here's the playlist of all of the post-process videos: https://www.

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