In this second in a three-part series, Quixel's Jakob Keudel looks at remixing Megascans assets, material editing and asset repurposing. Follow along using the free ready-made environment on the Unreal Engine Marketplace: See the other episodes in this mini-series: Iterating on an idea: Lighting & Blending: Download Bridge for FREE: Download Mixer for FREE: Learn more about Megascans:
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