Recently released trailer showing gameplay of Unrecord, an upcoming single-player FPS from the perspective of his body camera. I managed to deconstruct the camera movement and using various techniques to achieve similar camera behaviour. GET TWO EXTRA MONTHS FREE OF ARTLIST MUSIC for your videos! You can find project files in pinned comment! - Watch Unrecord Level Creation Breakdown! - FishEye Lens effect 0:00 What's video about? 0:30 Thank you all for support 0:44 Was Trailer Camera KeyFramed? 1:31 What is used to achieve BodyCam effect? 2:04 Lag for Player Camera and weapon 2:49 Camera Shakes based on conditions 3:32 FishEye Effect 3:56 Vignette animation logic 5:00 Adding post process materials to camera 5:17 My experience on animations 6:28 Final results 7:16 Outro #unrealengine #unrecord #gamedev
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