What the hell is that boss fight at the end General feedback: --Wtf is that arena boss fight at the end, how do you even do that (maybe I need to rethink my strategy). --Temporarily remove fall damage when using a spring floor. Glitches that I can remember off the top of my head: --A few rendering issues here and there, like invisible floors or buildings that had holes into the void around the perimeter. --Some invisible walls that you'd run into here and there. --The first spring floor doesn't launch you far enough. --Waterfall sound doesn't go away if you backtrack, and is way too loud. It doesn't seem loud in the recording, but that's because I turned the game volume down in OBS. For the player, the waterfall sound is very loud.
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