This is my entry breakdown for the Endless Engines Challenge by @pwnisher RULES | Must be followed for an eligible submission 📜 1.) Replace the demo scene with your own creation. 2.) Keep your vehicle center-framed (generally). 3.) Keep the sense of speed and direction. 4.) Don’t touch the camera angle Software: - Unreal Engine - Blender - Resolve Submarine 3d model based on design by Tornike Bardavelidze bg meshes by Unreal, Quixel My social: Linkedin: Artstation: One “n“ got lost in environment artist :) #endlesschallenge #endlessengines #pwnisher #unrealengine #gameart #3danimation
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