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Classic Super shotgun. Doom Eternal animation.

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No audio here. Just looking for a place to post this render since twitter won't allow it due to file size and format. Just a simple model replacement/parenting. Created and rendered in Blender cycles. approximate render time was about 3 hours. Approximate time to understand doom's materials and how the animations work: 3 days. Was it worth it? Very much so. i might do a full animation set using the Classic SSG with Eternal's Anims. SSG model is from Quake champions. Doomguy arms and animation are from doom eternal.

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