This is the Unity version of the Tuscany demo from Oculus, using a DK2. Found it quite difficult to figure out how to record this, but I ended up doing: Windows 8 64-bit. Nvidia GPU. Rift Display Mode: Direct HMD Access from Apps DK1 Legacy App Support. Used the _DirectToRift executable. In Unity, the program had to be built with “Mirror to Display“ on the OVRCameraController, and with DirectX11 *ON*. I used Bandicam to record a “rectangle on my screen“ (on the mirrored version
Hide player controls
Hide resume playing