Demystifying Post Production: Simulation in Cinema 4D - Week 2 - Let’s Liquify! Join Cinema 4D Master Trainer Lionel Vicidomini for week 2 of our Simulation Demystifying Post-Production livestreams as he will show how to liquify everything in Cinema 4D. Lionel will show you different ways of creating a fluid-like effects using Pyro and rigid bodies. Finally, he’ll use Cinema 4D’s Volume Builder to mesh it all, and create gluey effects! 00:00:00 Waiting Loop 00:01:35 Welcome 00:02:49 Housekeeping 00:05:06 Today's Topic, Fluid 00:07:51 __ Second example 00:08:30 Fluid Spiral, Animation 00:09:16 __ Pyro-Torus 00:10:20 __ Preview first setup 00:10:26 __ Adjust Pyro 00:13:05 Q Similar to fluid 00:14:27 Q Showcase advection [1] 00:15:33 __ Voxel Size 00:16:40 __ Heat Pressure 00:17:24 __ Follow Spline, Field Force 00:19:30 __ Wrong direction, Reverse 00:20:44 __ Absolute Velocity v. variety 00:24:43 __ Add Random Field 00:26:45 __ Adding Fuel, Temperature 00:28:04 __ Pyro Output, Draw Setting 00:29:48 __ Data, CPU or stored in Cinema 4D 00:31:34 __ Simulate for Generators, Volume 00:32:18 __ Volume Builder Voxel Size 00:32:51 __ Pyro Object into Mesher 00:33:35 __ Volume Builder, Volume Mesher 00:34:46 __ Smoothing, Detail adjustments 00:38:39 __ Animating Random Field, motions 00:41:50 __ Caching 00:42:39 Q Sub Division Surface v. Smooth 00:45:05 Fluid Spiral, Shading, Surface 00:46:48 __ Adjusting Dome light, HDRI 00:47:06 __ Watercolor, Depth 00:48:51 __ Scatter 00:49:53 __ Adjusting, Dilate, Erode, SDF 00:52:04 __ Surface, Random, Inside 00:57:14 __ Render Clip, Result 00:57:43 Q Future versions, Fluids… 00:59:12 Q __ Expand from the core use 01:00:32 Q Limitations based on NVIDIA 01:01:41 Q Is caching Pyro break the Sim 01:05:42 Slime Session, Walk Through 01:07:05 __ Density Buoyancy, opposite 01:08:32 __ Volume Builder, Mesher 01:09:48 __ The problem of “fluid“ meshing 01:11:18 Particle Advection, Demo [2] 01:14:39 __ Double setup for different effects 01:15:38 Shredding Cloth, Belting, Demo 01:16:59 Q Future developments 01:17:35 Q Caching v. baking 01:18:27 Q Rope Connector with Rigid Body [Sim] 01:19:47 Wrapping up 01:20:54 Housekeeping 01:23:30 Thank you and Bye
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