Автор - LegionGames ссылка - От автора: In this Godot 4.2 tutorial video I will walk you through how to make a simple stylized 3D explosion effect using only GPUParticle Nodes and without adding any shaders or textures. We do this by combining three particle systems for debris, fire, and smoke. This tutorial was made in Godot but should work for earlier or later versions with some modifications.
Hide player controls
Hide resume playing