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Plasticity | Basic Modelling Operations Part 2

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Short tutorials covering the basics of all the Plasticity modeling tools. Chapters included below. 00:00 Radial Array 00:31 Rectangular Array 00:57 Duplicate Command 01:16 Alternate Duplicate 01:36 Duplicate Place and Align 02:11 Create Lines with Fixed Length 02:32 Create New Geo Equidistant from Existing Geo 02:52 Create Rounded Caps on Cylinders 03:08 Flatten Faces and Join Points with the Scale Tool 03:34 Wrap Face and Unwrap Face Commands 04:05 Draft Face 04:25 Delete Face(s) 04:40 Boolean Operations 05:37 Boolean Keep Tools 05:54 Mult-Target Booleans 06:18 Sprial Tool 06:58 Text Tool 07:18 Taper Solids 07:28 Explode Command 07:46 Extend Edge 08:05 Join and Unjoin Commands 08:29 Mirror Tool 09:07 Patch Holes 09:25 Plasticity Beveling Control Points 09:43 Hollow Solid 10:00 Isoparm 10:31 Drag and Drop Materials 10:46 Delete Redundant Topology 11:06 Freestyle Move 11:39 Move to Origin 12:01 Move Rotate Scale Freestyle 12:37 Move Rotate Scale Pivot 13:00 Rotate Tool Reset to Worldspace 13:15 Adjust Rotation Pivot 13:40 Circle Cylinder Regular Polygon Tool Orientation

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