Unity 5 is here for everyone to use. The latest version of the industry-standard, cross-platform game engine brings a variety of new features, such as Physically-Based Rendering, Reflections, Global Illumination, Audio Mixing, 2D Physics Area Effectors and more! This session will be a hands-on, in-editor walkthrough of these features and how to easily set them up for use in your games and projects. Ever since he added physics to 100 cubes and watched them bounce around, Andy Touch has been addicte
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