The first thing I do in an open world game is ditch the main quest and bolt into the woods. This is how these things go. So I used my six hours of free roam time in Assassin's Creed Valhalla's Ledecestrescire region to test its scope. I went looking for organic points of interest to pull me around like a curious, dumb meat magnet, hoping to find distinct sidequests that color in the character and culture of the setting. Seeing that this is the third Assassin's Creed of this type—a more RPG-tinged open world
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