Ever wonder why your colossal sword swing just seem to barely miss your enemy? Today we look into what's really going on, it turns out it's not exactly Elden Ring hitboxes being realistic, actually far from it. PATREON CREDITS & SOURCES Thanks to Floozutter for a couple of the demonstration clips. Thanks to @Lost for the appearance: Thanks to The12thAvenger for the help on DS3 havok behavior modding. CS:GO aim demonstration from a video by 3kliksphilip: DS2 Hyperarmor Example from a video by Moose Torrent: DS2 no-flinching example from a video by wifitoaster: DS2 moving flinching example from a video by illusory wall: Stamp Uppercut flinching example from some ERPVP reddit post(Can't find t
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