Myvideo

Guest

Login

C++ OpenGL Tutorial - 20 - Physics Intro

Uploaded By: Myvideo
20 views
0
0 votes
0

In this video, we begin to integrate physics into our program and experiment with launching projectiles. • Sphere Model: I didn't do an amazing job of explaining this in the video, but the reason why we have one equation to update the position and velocity is because through scalar multiplication and vector addition/subtraction, each component is evaluated separately, allowing us to just pass in the updated position as a coordinate to the model matrix. • Website: • Twitter: • Discord: • This Github Repo: • This Playlist: Listened to the Celeste OST by Lena Raine ().

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later