In this part we will talk about how to bake: - ROOT and ID maps in V-Ray Render - AO and DIRECT maps in Arnold Render - Normal Map in Knald And also about how to avoid bugs when baking in the new Maya 2019.2 More tutorials: - Ornatrix → - V-Ray → - Maya → Video Content: 0:01 - Information about the other voice translations 0:06 - Welcome and lesson topic 0:33 - Fixing a roasting bug in Maya 2019.2 1:29 - ROOT and ID maps in V-Ray Render. 5:42 - AO and DIRECT maps in Arnold Render 10:35 - Preparing the model for baking in Knald. 12:18 - Baking Normal Map in Knald. 13:55 - What will we talk about in the following parts? 14:12 - Forrender Renderfarm 14:21 - Info-Partners 14:24 - The ending and previews of other lessons. Stay tuned for updates: ★Vkontakte - ★Instagram - ★Twitter - ★Facebook -
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