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David Lesperance Intro to game art (Part 57/58)

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In this demo you will get a several examples of making current game art. I will walk you through the process of making game art for Unreal Engine 4 as well as using several different DCC Apps to make high end game art. This course is geared for individuals starting out as well as people wanting to learn new techniques around game Environment Art. David Lesperance is a CG Artist who has worked in the CG entertainment field for almost eight years. He has a degree in Fine Arts and is active in the CG community. David is currently with Valve Software. David’s game experience includes work on Mortal Kombat DC, Tony Hawk Ride and StarCraft 2. His experience also includes work with Blizzard Entertainment’s cinematic division, on such titles as Diablo 3, WoW Cataclysm, and the StarCraft projects.

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