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Making 3D Creature for Games - Sculpting, Retopology, Texturing, Rendering

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In this video I made a Kaiju designed by Edin Durmisevic, from start to finish. Check the original Concept Art in Edin Durmisevic’s Artstation profile - Also check my Artstation profile - Instagram - 00:00 Blockout 01:04 High Poly Sculpting 08:55 Detailing 10:50 High Poly Render 11:40 Retopology 12:55 Texturing 14:32 Final Render ZBrush - High Resolution Sculpting Autodesk Maya - Retopology Adobe Substance Painter - Texture Marmoset Toolbag 4 - Render

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