There are some things I've learned working with MD and Blender in the last 3 weeks that I need to remember. There are a lot of little details to pay attention to: *Origin point of armature. In the video I place the origin at the knees. When I imported the cloth back into blender it was at world center, I needed to move it up to knees ( in addition to scaling) *FPS in MD and Blender *Making sure model mesh never clips through other part of mesh *Alembic OGAWA seems to give the best results
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