Project Files : In this tutorial, I am going to implement the grab and throw mechanism i have seen in the Control game. Here we can magically attract and hold objects in the air closer to the player and then we can throw them at enemies or any other obstacles that we need to destroy. I am going to build this system on the same project I implemented the star wars force push yesterday. So, you can watch that video here if you haven't watched it already. Support my work : Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev
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