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Tomb Raider ~Fix Graphics | RPCS3 | 4K /2160P PS3 PC Emulation#1

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PR:rsx: Fragment decompiler improvements ( Merged ) Fix flickering textures and missing post processing effects i9 11900K@ RTX 3080 ( OC ) 2160P UHD ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ RPCS3 Alpha PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Accurate RSX reservation access: false Asynchronous Texture Streaming 2: true Enable thread scheduler: false Lower SPU thread priority: false SPU loop detection: false SPU Block Size: mega SPU Cache: true Renderer: Vulkan Read Color Buffers: true Use GPU texture scaling: false Multithreaded RSX: false Enable Buffering: true MSAA:Auto Enable Time Stretching: false Relaxed ZCULL Sync: false Driver Wake-Up Delay: 0 Resolution Scale: 300 Tomb Raider [BCAS20272] ===================================================================

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