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Starfield: The Digital Foundry Tech Review

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All footage captured on Xbox Series X. This is the Digital Foundry deep dive in Bethesda Games Studios' highly ambitious Starfield. John Linneman shares his journey through the game, discussing game design, rendering features, visuals, audio and just how free and open this new galaxy actually is. PC coverage is coming soon, along with a Starfield DF Direct Special. Looking for detail on how Xbox Series X and Series X compare? Go here: Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: For commercial enquiries, please contact business@ 00:00 - Introduction 02:25 - How Does Starfield Fit Together? 04:36 - Your Ship is so Detailed! 05:38 - The Cities of Starfield 08:11 - Reflections - Still Cube Maps 09:07 - Characters: The Good, The Bad and The Ugly 11:08 - Landscape Showcase 13:40 - Global Illumination 14:29 - World Materials 16:00 - The Blemishes 17:28 - Structure and Loading 20:24 - I Dropped Soap Dispensers on the Bathroom Floor 21:34 - Edge of the World 22:48 - Additional Frame-rate Tests 24:07 - Loading Times and Playtime 25:52 - The Sound 27:27 - Let's Wrap This Up

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