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Unity AR Foundation - Saving And Loading AR World Maps With ARKIT

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Today I show you the Unity implementation for saving and loading World Maps which allows to store trackables including AR Planes in the disk as a persistent file with a .worldmap extension. This video assumes that you are familiar with AR Plane Detection and core AR Foundation functionality. *** Support me by Subscribing to the channel as it will help me in bringing a lot more content *** Support me in Patreon so I can keep doing stuff like this for free!

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