A very simple solution to N-gons and triangles in your subdivision modeling workflow, is Subdividing in combination with creasing to protect your shape. It automatically turns everything to quads. Since it also introduces more geometry, it’s best used early in the process. Follow Blender Secrets on Youtube Free Sample PDF Full Blender e-book with free updates Written by / voice: Jan van den Hemel Video edited by: Tushar Ganesh
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