#Blender #B3D #Gamedev #Quixel #toolbag #indiedev In this time-lapse I'm showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I'm using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow. The asset is a shield for the Project DV. This is an new game project that I'm working on, satay tuned to know more about it. Please consider to subscribe or support me on Patreon if you want to see more of this videos or you are interested in the game. 🚀 Patreon: 🤖 Joint me on DISCORD: 🎨 Artstation: 🌏 Website: 📧 e-mail: HI@ 🎁 Gumroad store:
Hide player controls
Hide resume playing