This is an easy yet advanced tutorial on a Quest System in Unity. It uses the best practices of programming, ScriptableObjects and even a Custom Editor! It will be a great addition to an RPG, simulation, exploration or any other game. Support me and get the Source Code - Join the Discord - 📂Assets Used📂 📚Useful resources📚 Event Manager - Grid Building System - ⏱️ Timestamps ⏱️ 0:00 What this video is about 0:51 UML Diagram explanation 2:12 UI setup 3:08 Coding the basics 7:45 Custom Editor 11:53 Handling the UI 14:33 How to connect it to a real game 15:30 Outro 🔗 Relevant Links 🔗 LiA Devlog series - https://youtu
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