Just one of the few toys I came across in my early encounters with computers. Crazy that all this could fit in a 5K executable! Below is the readme file that came with it: Martian terrain renderer ------------------------ Here is a small demo to draw fractal voxel-based terrains in real time... If you have a 386 or better with VGA graphics, run mars and use the mouse to move around the landscape. Press any key to quit. A different map is calculated each time the program is run. This code may form the basis of a forthcoming game... If you have any comments, or would like a general chat about graphics, voxels or texture-mapping etc, etc, e-mail me at: TJC1005@ Tim Clarke ------------------------ Download link:
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