Progress / Changes: 1. Metallic luster at cars; 2. Changes Start! 3. Filters - Retinex and Vignetting Developing games Engine Roar in Blender Game Engine. Working at an early stage. Platforms: Windows / Mac / Linux Developers Concept: Igor Tverdokhleb. Models and textures: Igor Tverdokhleb, Alexandr Tverdokhleb. Programming: Adrians Netlis. Thanks for the great help good people: Gregory Ivanov (Physics of the main car). Donate - List of progress -https:
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