In our DF Direct Special in the wake of the PlayStation 5 Pro reveal, we had much to say about the hardware, the pitch and the price - but not much to say about the games, owing to the poor media quality. Now, armed with a 65GB ProRes file of the Mark Cerny presentation, we can go deeper - much deeper - into the software that was shown and how good PSSR AI upscaling actually is. Strap in for another two hour show - and there's much to share in this one. Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF lore? Check out our store: Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: Subscribe for more Digital Foundry: Find DF Direct Weekly as a podcast on your favourite podcast streaming service. 0:00:00 Introduction 0:02:47 The Last of Us Part 2 0:11:49 Ratchet and Clank: Rift Apart 0:23:44 Alan Wake 2 0:33:27 Horizon Forbidden West 0:39:09 Hogwarts Legacy 0:45:48 Gran Turismo 7 0:54:35 Dragon’s Dogma 2 and Assassin’s Creed Shadows 0:57:43 Could PS5 Pro run Elden Ring at 60fps? 1:03:36 Is PS5 Pro a good deal relative to PC? 1:16:48 Supporter Q1: With the Pro reaching $700, what will the PS6 look like? 1:26:42 Supporter Q2: Could PSSR run on the base PS5? 1:33:04 Supporter Q3: Why hasn’t Sony developed machine learning based frame gen tech for PS5 Pro? 1:37:11 Supporter Q4: Will the high price of PS5 Pro drive people to PC? 1:44:13 Supporter Q5: Will low PS5 Pro sales cause development problems? 1:51:46 Supporter Q6: What game reveals would have excited you about PS5 Pro?
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