In this Cinema 4D tutorial, we take a deep dive into the Xpresso Bounding Box Node and look at a couple of potential uses for it. We also discover that it has a particular property which can be used to simulate dynamics. My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil. Your generosity is greatly appreciated! If you wish to by me a coffee, you may do so here:
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