How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & WebGL build is very limited, but not anymore! In this tutorial we take a look at optimizing the textures of a Unity build with incredible results. I started at 230MB and brought it back all the way to just . 0:00 Intro 1:34 Finding Bottlenecks 2:46 Import Settings 7:31 Sprite Atlas 12:20 Repeatable Sprites 14:17 Outro Support GameDevLuuk on Patreon! ♥ Subscribe: BE PART OF THE COMMUNITY ------------------------------------- ● Join the Discord: ● Instagram: ● Twitter:
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