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Лекция 3.6 Animations (2021)

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Тайм-коды: 00:00 - Введение 01:35 - Создание моделей и их скелетов 06:05 - Анимации ( Notify, Morph Target) 15:09 - Animation BP 17:57 - Создание своего AnimBP 37:25 - Blend Space 1D 41:57 - Jump 57:51 - Blend Space 2D, Aim Offset 2D 01:01:43 - Montage 01:07:51 - Forward Kinematics VS Inverse Kinematics 01:12:17 - Skeletal Controls 01:17:12 - Physics Based Animation 01:23:07 - Retargeting Animation 01:49:15 - Weapon Skeleton

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