“Hello World“ | Metahuman SciFi Film in Unreal Engine New addition “Hello World!“ into my Unreal mini-series collection. Every piece is a building block for a bigger storyline I'm building up to. There are a lot more to come, so stay tuned. On the production side, I tried to push Metahuman animation in Unreal this time. All facial animation was fully animated either iphone or Keyframe in Unreal, depending on the shots. One step closer to all in Unreal workflow. Character face was from Metahuman. My friend @David Jiang () very talented character TD helped me to set up the body face integration.
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