“Since the game takes place 1000 years or so before the first Myth game, we wanted to make the music a tad more primitive and tribal. To achieve this, we went for a more ‘spare’ sound, with a few more basic instruments per track instead of giant orchestras. The percussion used is also ‘primitive’; I used shield hits, metal strikes and leather/skin drums to give the parts a home-brewed feel. Scott Campbell and I went through the game and created an outline of the kinds of music needed for each section of the game. We came up with headings such as ‘journey’, for when the player is traveling, ‘mourning’ for sad events, ‘hero’ for when Connacht is in charge, etc. These headings are reflected in the piece names and in the music itself.“ - Zak Belica 01 Connacht’s Theme 02 Connacht’s Theme (Gentle) 03 Gower Dirge 04 Grim (Choral) 05 Grim (Horns) 06 Drums of War 07 Drums of War (Connacht) 08 Failure 09 Journey (Cello) 10 Journey (Voice)
Hide player controls
Hide resume playing