Tick rate no longer matters for moving, shooting, or throwing. Sub-tick updates are the heart of Counter-Strike 2. Previously, the server only evaluated the world in discrete time intervals (called ticks). Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown. As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way. #shorts #counterstrike2 #trend #youtubeshorts #gameplay #trending #shortsyoutube #shortsvideoyoutube #youtubeshortsvideo #youtube #games #gameshorts #shortvideo #gaming #shortsfeed #shortsbeta #shorts_video #shorts_ #counterstrike2 #counterstrike #cs #csgo #cs2
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