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Red Dead Redemption ~FidelityFX | RPCS3 | FSR 4K 60FPS | i9 11900K Performance

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i9 11900K@ RTX 3080 ( OC ) 2160P UHD ( Recording ) , 60fps ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It’s really annoying and confusing. I don’t know what caused this game to appear speed regression on my system???!! The following video can be used as a reference, this is my last test. I can be sure that it has nothing to do with resolution or FSR, for unknown reasons............................... FSR1 integration What is FSR ( FidelityFX Super Resolution ) RPCS3 Alpha PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Accurate RSX reservation access: false Asynchronous Texture Streaming 2: false Enable thread scheduler: false Lower SPU thread priority: false SPU loop detection: false SPU Block Size: mega SPU Cache:

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