Whether you are coming over from Source 1 or looking to begin your journey into level design, this tutorial is designed to teach you the skills you need in Source 2 Hammer to complete a Counter Strike 2 map from start to finish. Even if you are familiar with using the tools, this guide will give insight into mesh manipulation and editor principles that can help you improve your workflow! Download the map here: Please visit our discord for all your Source 2 needs: 0:00 Introduction 1:00 Creating your addon 1:46 Setting up your workspace 2:41 Source 1 vs Source 2 3:28 Building our first room 4:21 Light the environment 5:22 Applying UV materials 6:07 Extruding faces 7:08 Rotating extrusions 7:46 Creating Archways 8:44 Scale to flatten geometry 10:08 Adding lighting 11:50 Clipping and Stitching 12:26 Mirroring the map 13:3
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