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Tetris 2 + Bombliss (FC) - Gameplay | No Commentary

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Tetris 2 Bombliss was directed by Koichi Nakamura and produced by Tsunekazu Ishihara. One mode, “Bombliss“, features bomb blocks that destroy surrounding blocks when a line is completed. Bombliss uses the gravity algorithm to re-arrange the stage after an explosion has destroyed some blocks. A “Tetris C“ mode automatically raises the playfield one level after a certain number of blocks are used. ▌Famicom Gameplays Playlist: 💰 Here you can buy games at good prices: Website - #FC #Gameplay

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