Reckoning Stage now. Unlike Tier 5's Reckoning which was also on Lufenia difficulty / reductions, Tier 6 has two waves for the Reckoning instead of one. Wave 1 has the Argent Officants. While Wave 2 has the Tiamat reskins. Both waves focus on debuff infliction in their own waves either for mechanics, or for the Lufenia Orb. Wave 1 features 2 Argent Officants, both with 6 MIL HP each. They have some powerful AoE HP attacks so HP Reduction helps immensely. At 79% HP, the orb appears for the rest of the wave and the condition for it is to inflict 8 debuffs in 1 turn. This accounts for both enemies so inflicting 4 debuffs on Target A and inflicting another 4 on Target B will count for the orb. 49% HP will make them forcefully rise into the air if they haven't already and will gain increased DEF/Reductions if they are rising into the air. Gameplan: Since my team composition is more tailored for wave 2, I decided to rush down Wave 1 as fast as I can. I ended using both Y'shtola BT Finisher and BT Phase. W
Hide player controls
Hide resume playing