This is more of a holistic and general overview of how I approach a project using QuickTools, a series of Blender addons for making concept art. I explain my thought process in each stage as well as cover broader topics on deciding when to use 3D or 2D in making concept art. Also had some issues with the audio but hopefully it's not too bad 😊 00:00 Intro 00:06 Walkthrough 00:37 Midground to Foreground 02:40 Proper Context 05:32 The 2D/3D Quadrant 09:09 Developing the Kit 13:00 Rendering 16:18 Conclusion Powered by []() Twitter: Facebook: Instagram: Artstation: Tools: 3D Software: Blender Digital Painting Software: Photoshop and Krita Screen Annotation and Cursor Spotlight: ppInk Mindmap Software: Freeplane Macros/Pie Menus: AutoHotPie and AutoHotkey Music by lofi geeklofi geek on Spotify: Follow lofi geek's channel:
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